Support inverted textures in texture parameters.Real geometry grass blades for grass materials. More Assets, some with multiple Levels of Detail Configurable Total Video Duration, Fog Settings, Clear Coat Materials and many more More Assets, some with multiple Levels of Detail. UI Overhaul – Local Assets – More information: Material Library – Material Editor Overhaul – Panorama Gallery – NVIDIA DLSS Support – more information: Site Context – Alpha Channel Export – Education Assets and Materials – Material Overwrite – Pin Enscape Window on Top – Transparent Materials in Reflectionsĭynamic Asset Placement – Green Building Assets and Materials – Batch Panorama – Panorama Tour – Uploads Update – Ray-Traced Sun Shadows in Real-Time View – more information: However, they do show up if I create a new 3D view.Categories for the Custom Asset Library – Save the sun position in Enscape – Interior design assets and materials – Update Views – Improved reflection in mirror surfaces Workaround: the problem seems to go away in Enscape when I select all plants and ‘Pick New Host’, but I haven’t found a reliable way to make them re-appear in existing Revit 3D views. ISSUE 2: Some LandFX plants disappear from Revit 3D views and Enscape after closing Revit and re-opening the file. Also, seems like a very 'hacky' solution, and requires some trial and error.Īm I missing something? Is there a better way? Problem: Plant symbols now appear much larger than desired in Revit plan and elevation views, meaning that this solution works for renderings but not for drawings. Workaround: Edit the plant's type properties to increase the width to a much larger number. ISSUE 1: When viewed in Enscape, plants are surprisingly small. Running into a couple of issues and wondering if I'm using things incorrectly or if there are workarounds. First off, really excited about the Revit plugin! Thanks LandFX team!!
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